There are some caveats and snags though, as always. Remarkably, The Phantom Pain hasn't gotten its cape into a tangle and seems to be running smoothly while looking devilishly handsome. Performance issues due to the port from console to PC? A sudden stepback in visual quality as compared to 'prologue' mission Ground Zeroes? It still seems like an impossible dream, that a series that has only sporadically stealthed its way onto our machines should be here day one, the same time as the console launch, so I was expecting something to go wrong. I woke up this morning in a bright new world, a world in which what may be Hideo Kojima's final Metal Gear game is available on PC.
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